Enhance development workflow and deployment practices for Archipelago

- Updated the Development-Workflow documentation to clarify deployment strategy, emphasizing direct deployment to the live system for testing.
- Added detailed instructions for the deployment command, including syncing code, building frontend and backend, and restarting services.
- Improved SSH key management section to assist with authentication issues.
- Expanded the testing workflow to include steps for checking logs and syncing changes back to the ISO build.
- Updated the ISO build integration section to ensure system-level changes are captured for future builds.
- Refactored various sections for clarity and completeness, including deployment paths and system configuration files.
This commit is contained in:
Dorian
2026-02-01 13:24:03 +00:00
parent 00d1af12f0
commit 34fc06726e
28 changed files with 1248 additions and 285 deletions

View File

@@ -1,19 +1,22 @@
use crate::data_model::{DataModel, WebSocketMessage};
use std::sync::Arc;
use tokio::sync::RwLock;
use tokio::sync::{broadcast, RwLock};
use tracing::debug;
/// Manages the application state and broadcasts updates to WebSocket clients
pub struct StateManager {
data: Arc<RwLock<DataModel>>,
revision: Arc<RwLock<u32>>,
broadcast_tx: broadcast::Sender<WebSocketMessage>,
}
impl StateManager {
pub fn new() -> Self {
let (broadcast_tx, _) = broadcast::channel(100);
Self {
data: Arc::new(RwLock::new(DataModel::new())),
revision: Arc::new(RwLock::new(0)),
broadcast_tx,
}
}
@@ -24,18 +27,31 @@ impl StateManager {
(data, rev)
}
/// Update the data model (will broadcast patches in the future)
/// Subscribe to state updates
pub fn subscribe(&self) -> broadcast::Receiver<WebSocketMessage> {
self.broadcast_tx.subscribe()
}
/// Update the data model and broadcast to all connected clients
pub async fn update_data(&self, new_data: DataModel) {
let mut data = self.data.write().await;
let mut rev = self.revision.write().await;
*data = new_data;
*data = new_data.clone();
*rev += 1;
debug!("Data model updated to revision {}", *rev);
// TODO: In the future, compute JSON patches and broadcast to all connected clients
// For now, clients will need to reconnect to get updates
// Broadcast full data dump to all connected clients
// In the future, we can optimize this by computing and sending JSON patches
let message = WebSocketMessage {
rev: *rev,
data: Some(new_data),
patch: None,
};
// Ignore errors if no receivers are connected
let _ = self.broadcast_tx.send(message);
}
/// Get a WebSocket message with the current state