feat: v1.2.0-alpha — E2E encrypted mesh relay, steganography, relay status polling
Phase 5 mesh networking: - E2E encrypted TX relay (X25519 + ChaCha20-Poly1305) — non-Archy nodes relay encrypted blobs transparently via Meshcore native routing - Steganographic encoding modes (WeatherStation, SensorNetwork) — traffic looks like sensor data on the wire, 0xAA marker, configurable per-node - Pre-flight Bitcoin Core health check on relay node — specific error codes (bitcoin_unreachable, bitcoin_syncing, tx_rejected) instead of generic fails - mesh.relay-status RPC endpoint — frontend polls for relay result every 3s - On-Chain / Lightning tabs in Off-Grid Bitcoin panel - Archy Peers vs Mesh Broadcast relay mode selector - Mesh view fills viewport (no page scroll), internal panel scrolling - Version bump to 1.2.0-alpha Also includes: deploy hardening, container fixes, IndeedHub updates, boot screen, dashboard improvements, MASTER_PLAN task tracking Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -35,6 +35,8 @@ const relayingLn = ref(false)
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const relayResult = ref('')
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const meshSendAddr = ref('')
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const meshSendAmount = ref('')
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const relayMode = ref<'archy' | 'broadcast'>('archy')
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const sendTab = ref<'onchain' | 'lightning'>('onchain')
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const deadmanConfiguring = ref(false)
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const deadmanInterval = ref('21600')
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const deadmanEnabled = ref(false)
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@@ -72,11 +74,15 @@ async function handleMeshSendBitcoin() {
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params: { addr: meshSendAddr.value.trim(), amount_sats: parseInt(meshSendAmount.value) },
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})
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// Step 2: Relay via mesh
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relayResult.value = 'Sending via mesh radio...'
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const relayRes = await mesh.relayTransaction(rawRes.raw_tx_hex)
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relayResult.value = `Sent via mesh! Request #${relayRes.request_id} — waiting for broadcast confirmation from peers`
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relayResult.value = relayMode.value === 'broadcast'
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? 'Broadcasting via mesh network...'
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: 'Sending to Archy peers (encrypted)...'
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const relayRes = await mesh.relayTransaction(rawRes.raw_tx_hex, relayMode.value)
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relayResult.value = `Sent via mesh! Request #${relayRes.request_id} — waiting for relay peer to broadcast...`
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meshSendAddr.value = ''
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meshSendAmount.value = ''
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// Step 3: Poll for relay result (every 3s for 90s)
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pollRelayStatus(relayRes.request_id)
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} catch (err: unknown) {
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relayResult.value = err instanceof Error ? err.message : 'Send failed'
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} finally {
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@@ -84,6 +90,30 @@ async function handleMeshSendBitcoin() {
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}
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}
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function pollRelayStatus(requestId: number) {
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let attempts = 0
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const maxAttempts = 30
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const interval = setInterval(async () => {
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attempts++
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try {
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const res = await mesh.relayStatus(requestId)
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if (res.status === 'confirmed' && res.txid) {
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relayResult.value = `TX broadcast! txid: ${res.txid.slice(0, 8)}...${res.txid.slice(-8)}`
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clearInterval(interval)
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} else if (res.status === 'failed') {
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const code = res.error_code ? ` [${res.error_code}]` : ''
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relayResult.value = `Relay failed${code}: ${res.error || 'unknown error'}`
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clearInterval(interval)
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} else if (attempts >= maxAttempts) {
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relayResult.value += ' (timed out waiting for confirmation)'
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clearInterval(interval)
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}
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} catch {
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if (attempts >= maxAttempts) clearInterval(interval)
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}
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}, 3000)
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}
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async function handleRelayTx() {
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if (!txHexInput.value.trim()) return
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relayingTx.value = true
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@@ -221,6 +251,7 @@ function openChat(peer: MeshPeer) {
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activeChatChannel.value = null
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sendError.value = ''
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messageText.value = ''
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activeTab.value = 'chat'
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mesh.markChatRead(peer.contact_id)
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nextTick(() => scrollChatToBottom())
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}
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@@ -230,6 +261,7 @@ function openChannelChat(channel: { index: number; name: string }) {
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activeChatPeer.value = null
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sendError.value = ''
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messageText.value = ''
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activeTab.value = 'chat'
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nextTick(() => scrollChatToBottom())
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}
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@@ -468,6 +500,11 @@ function truncatePubkey(hex: string | null): string {
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<h3 class="mesh-panel-title">Off-Grid Bitcoin</h3>
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<p class="mesh-panel-sub">Relay transactions and receive block headers via mesh radio</p>
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<!-- Relay status notification -->
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<div v-if="relayResult" class="mesh-relay-result" :class="relayResult.includes('failed') || relayResult.includes('Failed') ? 'error' : 'success'">
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{{ relayResult }}
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</div>
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<!-- Block Headers -->
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<div class="mesh-bitcoin-section">
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<div class="mesh-bitcoin-section-header">
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@@ -483,46 +520,61 @@ function truncatePubkey(hex: string | null): string {
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</div>
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</div>
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<!-- Send Bitcoin (creates TX + auto-relays) -->
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<div class="mesh-bitcoin-section">
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<div class="mesh-bitcoin-section-header">
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<span class="mesh-bitcoin-label">Send Bitcoin (Off-Grid)</span>
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</div>
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<!-- On-Chain / Lightning tabs -->
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<div class="mesh-send-tabs">
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<button class="mesh-send-tab" :class="{ active: sendTab === 'onchain' }" @click="sendTab = 'onchain'">On-Chain</button>
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<button class="mesh-send-tab" :class="{ active: sendTab === 'lightning' }" @click="sendTab = 'lightning'">Lightning</button>
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</div>
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<!-- On-Chain tab -->
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<div v-if="sendTab === 'onchain'" class="mesh-bitcoin-section">
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<p class="mesh-bitcoin-hint">Creates a signed transaction locally and relays via mesh peers</p>
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<input v-model="meshSendAddr" class="mesh-bitcoin-input" placeholder="Bitcoin address (bc1...)" />
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<input v-model="meshSendAmount" class="mesh-bitcoin-input mesh-bitcoin-input-sm" type="number" placeholder="Amount (sats)" min="546" />
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<div class="mesh-relay-mode">
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<label class="mesh-relay-mode-option" :class="{ active: relayMode === 'archy' }">
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<input type="radio" v-model="relayMode" value="archy" />
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<span>Archy Peers <small>(E2E encrypted, direct)</small></span>
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</label>
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<label class="mesh-relay-mode-option" :class="{ active: relayMode === 'broadcast' }">
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<input type="radio" v-model="relayMode" value="broadcast" />
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<span>Mesh Broadcast <small>(multi-hop, wider reach)</small></span>
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</label>
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</div>
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<button class="glass-button" :disabled="!meshSendAddr.trim() || !meshSendAmount || relayingTx" @click="handleMeshSendBitcoin">
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{{ relayingTx ? 'Sending...' : 'Send Bitcoin via Mesh' }}
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{{ relayingTx ? 'Sending...' : 'Send via Mesh' }}
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</button>
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<details class="mesh-bitcoin-advanced">
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<summary class="mesh-bitcoin-label">Raw TX Relay</summary>
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<div style="margin-top: 8px;">
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<textarea v-model="txHexInput" class="mesh-bitcoin-input" placeholder="Paste raw transaction hex..." rows="3" />
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<button class="glass-button" :disabled="!txHexInput.trim() || relayingTx" @click="handleRelayTx">
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{{ relayingTx ? 'Relaying...' : 'Relay Raw TX' }}
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</button>
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</div>
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</details>
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</div>
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<!-- Send Lightning (auto-relays invoice) -->
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<div class="mesh-bitcoin-section">
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<div class="mesh-bitcoin-section-header">
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<span class="mesh-bitcoin-label">Pay Lightning Invoice (Off-Grid)</span>
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</div>
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<!-- Lightning tab -->
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<div v-if="sendTab === 'lightning'" class="mesh-bitcoin-section">
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<p class="mesh-bitcoin-hint">Relays a Lightning invoice to an internet-connected peer for payment</p>
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<input v-model="bolt11Input" class="mesh-bitcoin-input" placeholder="lnbc... (bolt11 invoice)" />
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<input v-model="bolt11AmountInput" class="mesh-bitcoin-input mesh-bitcoin-input-sm" type="number" placeholder="Amount (sats)" />
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<div class="mesh-relay-mode">
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<label class="mesh-relay-mode-option" :class="{ active: relayMode === 'archy' }">
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<input type="radio" v-model="relayMode" value="archy" />
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<span>Archy Peers <small>(E2E encrypted, direct)</small></span>
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</label>
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<label class="mesh-relay-mode-option" :class="{ active: relayMode === 'broadcast' }">
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<input type="radio" v-model="relayMode" value="broadcast" />
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<span>Mesh Broadcast <small>(multi-hop, wider reach)</small></span>
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</label>
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</div>
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<button class="glass-button" :disabled="!bolt11Input.trim() || !bolt11AmountInput || relayingLn" @click="handleRelayLightning">
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{{ relayingLn ? 'Relaying...' : 'Pay via Mesh' }}
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</button>
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</div>
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<!-- Advanced: Raw TX Relay -->
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<details class="mesh-bitcoin-advanced">
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<summary class="mesh-bitcoin-label">Advanced: Raw TX Relay</summary>
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<div class="mesh-bitcoin-section" style="margin-top: 8px;">
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<textarea v-model="txHexInput" class="mesh-bitcoin-input" placeholder="Paste raw transaction hex..." rows="3" />
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<button class="glass-button" :disabled="!txHexInput.trim() || relayingTx" @click="handleRelayTx">
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{{ relayingTx ? 'Relaying...' : 'Relay Raw TX' }}
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</button>
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</div>
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</details>
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<div v-if="relayResult" class="mesh-relay-result" :class="relayResult.includes('failed') ? 'error' : 'success'">
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{{ relayResult }}
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</div>
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</div>
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<!-- Dead Man's Switch Panel -->
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@@ -790,7 +842,7 @@ function truncatePubkey(hex: string | null): string {
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flex-direction: column;
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gap: 12px;
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min-height: 0;
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overflow: hidden;
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overflow-y: auto;
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}
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.mesh-right {
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@@ -800,6 +852,7 @@ function truncatePubkey(hex: string | null): string {
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display: flex;
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flex-direction: column;
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gap: 12px;
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overflow: hidden;
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}
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/* ─── Status card ─── */
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@@ -1493,6 +1546,59 @@ function truncatePubkey(hex: string | null): string {
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.mesh-bitcoin-input::placeholder { color: rgba(255,255,255,0.3); }
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.mesh-bitcoin-input:focus { outline: none; border-color: rgba(251,146,60,0.4); }
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.mesh-bitcoin-input-sm { max-width: 200px; }
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.mesh-relay-mode {
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display: flex;
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gap: 8px;
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margin: 8px 0;
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}
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.mesh-relay-mode-option {
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flex: 1;
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display: flex;
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align-items: center;
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gap: 6px;
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padding: 8px 10px;
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border-radius: 8px;
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border: 1px solid rgba(255,255,255,0.1);
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background: rgba(0,0,0,0.2);
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cursor: pointer;
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font-size: 0.78rem;
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color: rgba(255,255,255,0.6);
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transition: all 0.2s ease;
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}
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.mesh-relay-mode-option:hover { border-color: rgba(255,255,255,0.2); }
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.mesh-relay-mode-option.active {
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border-color: rgba(251,146,60,0.4);
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background: rgba(251,146,60,0.08);
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color: rgba(255,255,255,0.9);
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}
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.mesh-relay-mode-option input[type="radio"] { display: none; }
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.mesh-relay-mode-icon { font-size: 1rem; }
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.mesh-relay-mode-option small { display: block; font-size: 0.65rem; color: rgba(255,255,255,0.4); }
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.mesh-send-tabs {
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display: flex;
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gap: 0;
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margin-bottom: 12px;
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border-radius: 8px;
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overflow: hidden;
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border: 1px solid rgba(255,255,255,0.1);
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}
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.mesh-send-tab {
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flex: 1;
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padding: 8px 16px;
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background: rgba(0,0,0,0.2);
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color: rgba(255,255,255,0.5);
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border: none;
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cursor: pointer;
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font-size: 0.82rem;
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font-weight: 600;
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transition: all 0.2s ease;
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}
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.mesh-send-tab:first-child { border-right: 1px solid rgba(255,255,255,0.1); }
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.mesh-send-tab:hover { color: rgba(255,255,255,0.7); background: rgba(255,255,255,0.03); }
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.mesh-send-tab.active {
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color: #fb923c;
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background: rgba(251,146,60,0.08);
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}
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.mesh-block-list { display: flex; flex-direction: column; gap: 4px; }
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.mesh-block-row {
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display: flex;
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