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download_update
Each component download is now resumable via HTTP Range requests
(Range: bytes=N-) and retried up to 6 times with exponential
backoff (5/15/30/60/120/180s). On a dropped connection the next
attempt picks up at the last written byte offset instead of
restarting at zero. Streams via reqwest::Response::chunk() to the
staging file so a 160 MB frontend tarball doesn't sit in RAM. SHA
is verified over the complete file at the end of each component;
mismatch nukes the staged file and restarts from scratch.
Real download progress counters
New AtomicU64 globals DOWNLOAD_BYTES/DOWNLOAD_TOTAL are updated
from the chunk loop. update.status exposes them as
download_progress.{bytes_downloaded, total_bytes, active}. The
SystemUpdate.vue progress bar now polls update.status every
second instead of incrementing a fake random counter — and
crucially, if the user navigates away and back, the component
picks up the in-progress download from the backend atomics
immediately.
Update-check retries
handle_update_check now retries the manifest fetch up to 3 times
with a 5s gap if the first try hits a transport error, so a
momentary gitea hiccup doesn't make a node report "up to date"
when there actually is a new release. Tight 10s connect timeout
per attempt keeps the total bounded.
Artefacts:
archipelago 1070c87f…c081c162b 40584792
archipelago-frontend-1.7.15-alpha.tar.gz 8e630eba…63fd43f 162078068
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>